Does this work on arcade?


#1

im pickin up hugo, and playing on ggpo against shinakuma…

does akuma have invicible grab frames iwhile he’s doing is forward medium punch (overhead) in the arcade version or ps2?

i would do 720 super in the middle of akuma’a forward medium punch…and i would get his by it…and not grab him…

i once parried one hit…and did 360 and nothing… it the other punch hit me…:confused:

is this a glitch in ggpo? or does akuma have invincible grab frames in the arcade or ps2?


#2

Arcade – Akuma’s -> + mp is unthrowable (so that includes gigas)
PS2 – Akuma’s -> + mp is throwable.

That is all.


#3

This should be a question in the akuma forum, but yes, akumas forward mp gives him throw invincibility in arcade only.


#4

Since the thread is already here…

Has the throw invincibility ever been confirmed as a glitch or was it intentional?


#5

lol you played Hugo against a shin gouki, that matchup must be like 0.25/10 for SG :frowning:

some of the Youtube explanation stuff I saw made him seem more broken than Gill, fuckin double zanku traps and that retarded SI divekick gives him throw mixups similar to Yun!!!


#6

I guess this ShinAkuma is the name of his opponent :bgrin:


#7

Yep.