So, I’ve been thinking about how to mixup my opponents after i kill off a character or snap one out.
Typically I use spencer slant shot assist or haggar lariat combined with some sneaky airdashing to mixthem up left or right. Its worked pretty well for the most part and against double jump characters i typically just do jump m, call assist and then use my dash to mix them up left or right. I rarely go for grab even though doom can seriously benefit from corner air throws.
In my scene no one plays phoenix (thankfully) but i think the metagame is moving towards phoenix use in my area. I had some of my friends run phoenix teams (Even if they never played the character) and even with countless snap backs, I had a lot of problems taking advantage of the time when she’s in. I’m wondering if i should just do something like super jump air dash df and just try to bait an air fireball and punish with sphere flame. I see no other options that are effective. if she blocks the mixup or just floats up, its like “damn wasted 1 bar and still didn’t kill her”.
What do you guys do for phoenix and mixups in general off of snapbacks/dead characters?I love catching my opponents there just because its like a dead character in 7-10 seconds… want to make better use of that positional advantage.