It’s really complex to understand the definition of double and triple option selects. I could be wrong but it seemed like from your video you would input one option select and then input another option select immediately after (without reacting to whether the first connected or not) in case the first option select was avoided. So basically the goal of option selects is to cover as many possibilities as possible.
Cool, I think this makes sense to me. Man, this is like AP Street Fighter Stuff. I’m not sure how I would go about making a double option select since most single option selects will send out a move that prevents any further option selects from being input due to the move obviously being active. (Ex: you’re not doing any further option selects after you do a srk option select b/c you’re stuck in the srk now!)
I imagine very few characters are even capable of double and triple option selects. I could be wrong. It will be intereting to see what others come up with… if anyone else can come up with anything. I don’t think I can