I don’t mean FADC, I mean like where they let the Focus hit THEN dash.
So you have to do something invincible or really fast in order to beat out the FA, normals get frame trapped and counterhit there for the crumple. At best, some 3f normals (if done perfect reversal timing) trade. A lot of characters don’t have a good way to punish this AFAIK. Like with some characters, the only way to beat this out is to guess and do an invincible move or raw Ultra, but then if they dashed forward, you completely miss your punish opportunity because you guessed that they would focus hold/release instead of straight dash out, and then get punished yourself. Off the top of my head, Rose needs to guess if Ken is going to focus hold/release or just dash out of Fierce DP unless her reactions are super-good. The fact that you can backdash to evade many characters’ punishes (such as trying to DP punish another shoto’s DP Focus cancel) further complicates this.
For a lot of matchups, they turned SRK focus attack cancel into a mixup/guessing game, not an unsafe action. Basically, as long as you’re still not SRKing FADCing your wakeup every time, you still have them guessing whenever they knock you down while you have meter. They should have just made it so you can’t focus cancel DPs at all on block, like Oni used to be.
Any insight on this issue?