Hopefully a constructive thread. I hope some good discussions come out of this, since I don’t really want to see gems go due to the fact that it could potentially add to the game. Not really a fan of your idea since it would add an extra 40+ seconds for each match since there would still be some page scrolling involved. My ideal selection setup would be password system where all you have to do is memorize a number sequence and input. What I love about your idea though is that you organized the gems via their activation conditions. You are a genius compared to what Capcom decided to do. You condensed what takes 3 menu screens to traverse into one concise selection process. I could see maybe a password system being the main selection method for gems and then an option to have your comprehensive selection process available if you press a button or some shit like that working well.
As for the voting, I didn’t really want to vote to vote for option 2, but there aren’t really enough options for your poll (Perhaps add an “I got a better idea” option?). It is better than Capcom’s, but I still say you’re waaaaaaay ahead of their curve.