This is aimed towards official organisers of the evo2k tournaments. For research purposes for my UK Fighting scene documentary video (digital media uni project), could anyone provide any attendance statistics from these tournaments since 2002 and beyond?
I’m looking specifically for attendance % by country, by age (if available), game selection (e.g. 40% of attendees entered x game), number of games entered etc.
My documentary is trying to highlight the social benefits behind video games in an attempt to argue against Jack Thompson’s argument about violent video games making people anti-social and likely to commit violent crimes.
Evolution 2K is a tournament venue where it brings people who are proud of their hobby of competitive arcade fighting games, who are willing to fly across the world to play and meet new people in the community. I’m also making a direct comparison to people who play online computer games, particularly MMORPGs where people can still socialise in a virtual environment, but are not particularly enticed to travel to internationally to meet people for real, since it can all be done from a player’s bedroom. As many people would know, socialising in a virtual environment compared to socialising in real life are not the same.
Anyway, if anyone could get back to me with some useful stats. I’d be very grateful.
Thanks in advance,