Within my short period of time being on SRK, I have heard the phrase “Execution heavy” being used a great deal when it comes to the validity of a fighting game being “good”. But first off, what is the definition of execution heavy? Is it the ability to be able to take control of that one character who everyone wrote off as crappy, but has more viable tools then the supposed top tier character? Is it the ability to space that one good c.MK into Super that everyone thought was impossible to land?
What do “execution heavy” based games offer over games that might have intermediate level combos but put a focus more on strategy,footsies,mind games and etc.?