Anyone worth their’ salt should know by now that tier lists are highly influenced by how easy it is for each character to land their’ ultra. For the most part, FADC combos are the easiest way to do this, and only comparatively few characters have this option.
What I want to discuss here is this:
Is this total bullshit?
FADC combos are freaking easy. Should Ryu be able to land 400 damage on you because he sneaked in a lp dp, which he would have FADC’d anyway, so the attempt is almost completely safe?
Would you prefer to see a Street Fighter where the tier list is not governed in such a way?
For the upcoming SF4 Dash, I would very much like to keep FADC combos in, but not necessarily have them synonymous with the ultra system. I think the game would be much more interesting if this happened:
-Increase hitstun. More hitstun means more options for normals based FADC combos, giving you room to create your own custom super combos, if you will.
-You can NEVER land an ultra after an FADC juggle. Certain ultras may be allowed, depending upon whether or not they are deemed balanced for the fact with the new SF4 Dash system.
Rufus’ ultra springs to mind. He sort of needs to be able to have access to this thing, though the damage may be reduced to keep his output in line with other characters. Ideally, though, I’d like to see all ultras as standalone attacks.
-Ultra properties changed to make them easy enough to land without the necessity for FADC’s. Examples include lower startup, larger hitboxes, and lower recovery times. Changes like this would make Ultras more like Super Turbo super combos.
-Damage reduction effects hauled in. With the threat of FADC ultra combos gone, there won’t be such a need for massive damage reduction effects, which allows previously mentioned FADC combos become more viable as an alternative to EX moves and super combos.
In my opinion, these would make SF4 dash a much more interesting game than SF4 is now. There would be more room for skilled combos, and no fear of eating a clumsy FADC’d DP into ultra. This would help the rushdown side of the game too.
This would also directly help lower tier characters, as FADC ultra combos were only helping the stronger characters. More balanced tiers = yay.