Personally I would say yeah, not worth it. EX FK/SB are too vital to my game. I rarely regret a sweep. One because I’m pretty careful with it, and two, it’s harder to punish than missed FK. Maybe at pro level ?
1 crazy risk/reward would be to abuse c.hk like crazy & once they start to counter the 2nd c.hk, bait to backdash > ultra.
its pretty much like fk>fadc on block. keeps Guile from getting his A$$ punished unlike some other characters (insert top tier here).
ps. c.hk>FADC puts you at -3 before the dash -19 = 22. maybe even more since there’s something about FADC any move adds 2-3 frames, so its not very safe.
Generally, I would say the sweep>FADC is mainly to be used in your mix-up game and for cross ups.
Personally, I use it often, not just to throw…that’s that worth 2 meters, TBH. I use it to add to my mix up game, if my sweep is blocked, I FADC then follow up with a light combo then go for cross up, do another combo and finish off with SB or FK.
When the 1st light combo (c.lk x2, c.lp) connects, then you go for the cross up and do another combo (c.lp x2, c.mp, SB or FK) it looks so sexy!
I never thought of that. I’m going to work on that. That’d be great for opponents who are really FA happy when they see a double sweep. At the same time though, they might be able to mash backdash out of Guile’s Ultra.
There’s no safe way to “abuse” c.hk. Having said that, after going a most of the match without c.hk at all, I may go for a c.hk -> fadc -> throw if my pressure has been good and I’m in the opponent’s head.
I mean really you would have to spam it and wait to take damage when they start to counter it.
Looking at the cancels that other fighters have and look at this one is laughable. Capcom must have been in the john in mid crap to come up with it.
I find this the same with the Flash kick cancel ummm you could ummm throw dash, I mean just pure crap for options and really nothing match breaking you can do.
Why capcom why
Better ways to use the blue bars in my opinion move on…