I feel like resurrecting this thread, so here are some things to get started.
Thread on Desynchs:
Vid on some IC tactics::
Dthrow- You can repeat Dthrows until a certain percent that varies amongst characters, and it only requires one IC.
Dthrow into Fair- Just like repeated Dthrows this only works until a certain percent. If the opponent is still standing after the Fair you can regrab, but if the opponent hits the floor then you can do a follow up. You can also use this to spike the opponent while next to the ledge, but you must hit the Fair while the opponent is directly under you.
Dthrow into squall hammer- Do a Dthrow and make one IC do a solo squall hammer, and when that one ends make the other IC do a squall hammer, and keep alternating between the two. This can be done all the way to the end of the stage
Ice block lock- After a Dthrow into Fair CG you can desynch the IC’s and make them shoot evenly spaced out ice blocks which will keep your opponent infinitely stunned. If you make one IC jump and shoot an ice block to the far side of your opponent it will pop them back to you resulting in a true infinite. Here’s a video on it:
Alternating throws- This is an infinite that works on every character, but the timing is difficult and varies on the percent and the character you’re fighting against. First you grab with one IC, then do a Fthrow, Bthrow, or Dthrow, then grab with the other IC.
Double smash throw- This is a good way to rack up damage and KO your opponent. You simply just grab with one IC and attack with the C-stick. This results in Popo doing grab hits while Nana does smashes. After Nana does the second smash it’ll knock the opponent out of Popo’s hand.
Charged smash throw- This is a good way to get off a fully charged smash attack for an easy KO. Simply grab with one IC and then hit the C-stick in any direction for a smash while hold Z, which will result in you charging your smash while the opponent is still grabbed.
Squall hammer throw- Grab with Popo then tilt the control stick very slightly to the side and make Nana do a solo squall hammer. She should knock them behind Popo so he can turn around and regrab them. This can be done until very high percents.
Here’s a vid showing how to do some of these CG’s: