Supposedly out today. Contains FF1,2,3 and FF Special. 15 bucks. Arranged AND Original soundtracks for each game.
Alright…so you held off on the Art of Fighting collection because AOF was a little too esoteric and niche for you (edit: hard).
Well, here’s your chance to get it right, because I KNOW everyone here knows what Fatal Fury is.
SF fans…DOA fans…VF fans…MK fans…GG fans…SC fans…and especially KOF fans. I don’t care who you are. If you’re posting on SRK you KNOW what Fatal Fury is and its influence on today’s fighting game world:
-
The laundry list of classic characters that this series spawned:
Terry, Joe and Andy
Mai Shiranui
Geese Howard
Billy Kane
Kim Kaphwan
Ryuji Yamazaki
Blue Mary
Duck King -
No KOF series…No Garou: Mark of the Wolves…No CVS2…
Not without Fatal Fury…the original King of Fighters game. -
Ground Projectiles- Yeah, SF was all about air projectiles…by definition a projectile goes through the air. But, FF was all about turning that definition on it’s ear, inventing two classic ground projectiles: The Power Wave and the Reppu Ken.
Ever since, fools have been rolling stuff at their opponents without hesitation…Iori, Micky from AOF, Rock Howard. It’s virtually an epidemic now. And, it’s an oxymoron. -
Super Moves- Who knows if we’d even HAVE them at all without FF2’s hidden DMs? AOF also helped…(buy that collection, too.)
-
DOA can basically bow down to Mai for her contributions to fighting game infamy. For better or worse, Mai helped revolutionize a trend in fighting games (heck, video games in general) that still prevails today. Shrug
-
Characters with quarter circle moves AND charging moves?! What?
-
The king of all win-poses. See where the first hat was ever tossed.
Just some of the reasons. There are many more. Including the 2-on-1 fights in Fatal Fury 1…Geese Howard’s theme in Fatal Fury Special (THE best version of his music ever)…financing the upcoming US releases of NGBC and KOF XI…
Pick this one up. Support companies that listen.