This picture illustrates an idea I had for One of Feng’s super moves. This move takes advantage of both birds/Phoenix things, it’ll probably be a level 2 or 3 super and enhances all of her normals and specials for a period of 20-25 seconds (unless that’s too long).
Above is an illustration of how the start up animation could look. I’ll describe what’s happening in each image below.
- This is just part of the idle animation (I know it looks very boring)
- This is near the start of the super animation, she removes the birds from her hair and takes a stance ready to combine them (I didn’t know much about the birds but I’m assuming the have ghost like properties, so forgive me for inaccuracies)
- The two birds are combined and released from their bird forms (yet again I’m assuming a lot here)
- The two entities are separated again resembling ectoplasm or some thing
- This is the result of the super, basically they orbit in a clockwise direction. If the player remains still it will continue spinning till the 10 seconds are over
When activated both Phoenix orbit the user, depending on which Phoenix is directly in front of feng her immediate attack will be filled with its power. Regardless of which Phoenix is used however, they both extent the range of her moves (similar to lucario in SSBB when he receives more damage) as well as changing the properties of certain moves ie some moves causing stagger stages that couldn’t before. I am assuming that her attacks take a while to come out so that the extra range isn’t abused.
Outside of the range increase the Black and the White Phoenix have very different properties when used in moves. To aid in this demonstration below is a special move performed without activating the super (I tried basing it off of makoto’s bullet punch move, yeah it’s not perfect)
When performing the same move with the white Phoenix directly in front of her, it grants her the ability to regain a little more health with every strike. The damage dealt by the move stays the same. Illustration below.
Now performing the same move with the black Phoenix, it grants more damage than normal at the cost of recoil damage. Illustration below
Performing either of these will not stop the other Phoenix from orbiting, so mashing buttons to get the same ability again quickly will not be easy. Rather combos require timing to maximise damage or to recover the max amount of health. I don’t know what kind of character she would be so in game these ideas might not work well.
Below is an image of the wheel that spins behind her.
One last detail, when the super is activated and she is swapped to another character the effects remain and when feng is called as an assist the ability still enhances her attacks. However since the wheel still turns even when the character is off screen it’s hard to tell if the attack is amplified with the black or white Phoenix power, this mean if you are low on HP mashing the assist could kill you as the effect of the Phoenix is passed onto the active character
Phew that was a lot of work putting this together, all of this was done on an iPad (even drawings). Any way I hope something like this creates more interest in the character when it comes time to vote.
EDIT: I have change a few details, and beefed up the move a bit