Fighting games need a way to make the scene more viable for more players. They need to create additional brackets with different rules. They need to make some of the larger tournaments unique and not all follow the same old BS. Some of my suggestions are to create a branch that requires you to have some skill with an entire games roster. This would involve the characters you get and the stages you play on being random. It could go as far as getting random characters and stages every match you play. They could also create a branch where players get to ban a certain number of characters, similar to DOTA or League of Legends tournament games. Tournaments really need to expand on ideas on how tournaments are played and try new things. I personally get sick of seeing the same damn characters every match, it just gets stale. It would allow more players to win tournaments and we would see entire rosters in games being played. We would also see new strategies popping up with all characters instead of the supposed “best”.
It shouldn’t be about just finding whatever fighting game character has the best frame rate, lag compensation, and just repeat the same stale combos they’ve been taught in a match. There’s no skill involved at all anymore, it’s just theorycraft and play whatever overpowered character the community finds. It’s time for new ideas to come up. You can keep a part of the tournament using the old system but organizers should try to innovate.
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