Fightsticks recommendation?

Never played with fight stick…

considering the change since the dpad of controller gets so worn out internally dp motion or dash motion is impossible to perform on 1st try.

I like this one is it possible to get anymore?

Yes you can buy sticks, most people I’ve seen who owned one had a custom one rather than a manufactured one. That stick you posted looks custom but yeah… you can get a custom stick made, just keep in mind that you’re gonna have to break bread for one.

You probably want to look for one that uses American Happ-style parts if you want a stick like that, which is a bit tougher to find than the more popular Sanwa and Seimitsu branded parts.

If you don’t want to pay the price for a full custom, you can look to modding an existing stick with artwork to give it a one-of-a-kind look.

[INDENT=1]Here are my thoughts, since I’m a pad player. Take it for what it’s worth. This is based on the assumption I’m changing to a stick. If I were to change to a stick, it’d be the hitbox.[/INDENT]
[INDENT=1]1]The Hitbox Stick-less Arcade Controller Multi-console edition.[/INDENT]
[INDENT=1]-This was designed to make a player capable of doing everything faster than they’re supposed to be able to. I haven’t tried it yet, but this will be what I try next.[/INDENT]
[INDENT=1]2]The Eightarc Fusion Multi-Console editions[/INDENT]
[INDENT=1]-Excellent control, excellent price. Uses the same general parts as the MadCatz TE which I did try in general minus the PCB, so it’ll be good.[/INDENT]
[INDENT=1]3]The Qanba Multi-Console editon[/INDENT]
[INDENT=1]-See Eightarc[/INDENT]
[INDENT=1]4]Madcatz TE[/INDENT]
[INDENT=1]-Not multi-console, so you may want to have someone change that. I’d buy the XBox360 model just to have it modded to play on the PS3 [by so doing I can also use the XBL microphone port to talk on XBL if I want]. I’ve actually tried this one, and I like it. Multi-console is a deal determiner [and its absence a near deal-breaker] for me.[/INDENT]
[INDENT=1]As for a custom stick, here’s the base minimum I’d want for my stick [assuming I don’t go stick-less which is what I personally would try].[/INDENT]
[INDENT=1]1]Optical Joystick with a Link JLF Shaft [Joystick becomes detachable for easier transport].[/INDENT]
[INDENT=1]2]Sanwa buttons and parts [the buttons would either be silent sanwas, or sanwas I dismantled and reassembled with mini cloths inserted into to quiet them].[/INDENT]
[INDENT=1]3]Either a Toodles Cthulhu PCB with an Imp Switch, or an Akishop PS360+ PCB.[/INDENT]
[INDENT=1]4]A microphone port for XBL[/INDENT]
[INDENT=1]5]The appropriate wires to make all this work [obviously].[/INDENT]
[INDENT=1]Should I decide to go Stick-less, I’d add the following… Firmware level SOCD cleaning within the Toodles Cthulhu or Akishop PS360+ PCB, OR A NAND circuit setup between my up and down buttons to make my Up+Down=Last Command entered, and a separate SOCD Cleaner. The optical joystick would be gone.[/INDENT]
[INDENT=1]If I really want to be a jerk, I’d do both, by adding a toggle switch that toggles between the button directional movement scheme, and the joystick movement scheme working. IF it’s possible, as a side note, I’d instead have it auto-detect the joystick. Joystick in = Button directional movement off, joystick removed = Button directional movement activated. All other stuff is just icing on the cake, and the goodies are always expensive.[/INDENT]

I’m looking to put together a custom arcade stick in the future so I need some button reccomendations.
I currently use concave buttons (og arcade pushbuttons) and I wanted to hear your opinions on Happ/IL competition and Sanwa/Seimitsu.
What do you think are the best buttons for MvC2 if I’m using an American layout? I guess I’m asking for your personal preference of pushbuttons as well.

Depends, whatever you like with other games will work just fine in Marvel2. Being comfortable is key. People do swear by their MAS sticks, but I noticed Sanford is playing on a TE stick these days. It really comes down to what you like.

Basic pros/cons of the common sticks when playing this game…

**Happ/Wico Perfect 360: **
Super smooth. Ton of travel/throw so good for people who put their arm into it. Though the engage is actually pretty small, so you dont have to ride the gate either. Really good for HGxxTempest and rolling out reflies and spit fly unfly spit and all that good stuff. Durable and dont have micro switches, so you can basically forget about them once installed.

On the negative side, since its a stick with giant throw AND small engage distance, it can be unforgiving if you have sloppy execution. For instance, even great Magnetos throw the odd accidental boomerang when rushing the tri-jump motion. Some P360s have very bad diagonals, usually requiring that you swap in a smaller actuator.

Happ Competition:
Essentially the same as the P360, but has switches. Not as buttery of a circular feel, but still very smooth. Diagonals are easy to hit and dont vary from stick to stick either.

Sanwa JLF:
Assuming the use of a square gate, you will never have trouble finding the diagonals, even under pressure. Easily customizable in terms of gates and springs. Can’t really knock the JLF, it does everything pretty well, basically the Ryu of joysticks. JLF has a really big dead zone, so it is very forgiving in terms of execution.

Sanwa Flash, Toodles Spark, Rollie Flash, ASCII Optical:
Basically the same as the JLF, just less maintenance. The Spark (CE model) stands out in that you can dial in the sensitivity of the optical switches to make it more or less lenient depending on your style.

There are a bunch of Seimitsu options, but generally they have harder springs, shorter throw and faster engage. They are less forgiving than a JLF, due to a smaller dead zone, but are optimized for a lot of quick, small movements (think shmups). More suitable for finesse work than elbow grease.

As far buttons, its almost 100% preference on how they feel. Though technically there is a tier list for buttons when it comes to mashing, simply based on how fast the button switches return after being activated.

Happ > Seimitsu > Sanwa.

Where Happ is better by a bunch, and the other two are neck and neck with Seimitsu a little faster.

That said, the difference is still minuscule and knowing how to mash whatever move is way more important than having a special mashing button. Lolz.

^Good post.

I play MvC2 with a Sanwa JLF w/ circle gate, LS-55 spring, and custom actuator (by kowal) and it’s smooth. The only thing I don’t like about it is that the throw is a bit long, like I find myself moving my hand a bit longer than I want to for input. I know this because I’m use to a Happ stick. I’m thinking about changing it to a Seitmitsu and hopefully I’ll see the difference.

Tighter springs are easier for me to do fast fly combos.
I can’t fast fly at all on a JLF unless it has a hard spring.
I use a HAPP with a hard spring, and ffly about 95% of the time, refly about 50% of the time.

I don’t play Sentinel, or I’d focus on getting that 95% to 100%. I drop it once in a while still.

What team you play with? (I think I’ve asked you this before) I run with RowTron.

MSP, mostly.

Or some combination of…
Blackheart, Strider, Doom, Storm, Commando, Cable, Cyclops…

Occasionally I run Clockwork, so that’s when I use Sentinel.

Though… I think my favorite team is an ass team… I just like the way each character plays… Psylocke/Cammy/Ken