if strong flashchop can be comboed into, i can see a bullshit infinite that’s easier to do than counting 1, 2, 3.
s.MK -> strong flashchop, s.MK -> strong flashchop xx repeat till dead
technically possible because the strong ‘stuns’ them long enough for another set. and flashchops move u forward so s.MK is still in range.
nope, nadda, no. strong flashchop can’t be combo into.
as for kara throws, ummm. need to be creative. i use it sparingly because i would rather powerbomb their ass
- after a blocked/connected jab flashchop. walk up a bit, perfect distance for one.
- dash into kara throw covers enormous ground. i do it after a successful anti-air towards+fierce, after a blocked/connected c.LK, c.MK chain.
- as with any kara throw, doing it after forcing them to be in block stun is ideal. i use c.LK or s.MK, not sure whether other normals are more suited :bluu: