If there was a discussion on this already please redirect me to it and close this thread.
Alright so Im trying playing cvs2 which in this game and others such as Alpha3 there is a lot of combos like : c. lk, c. lk, s.lk…My problem is when trying to end this chain with a dragon punch. Especially when doing the combo from a cross up or already crouching. Sometimes I would do c.lk, c.lk, and a fireball motion but end up with a dp or sometimes vice-versa, or sometimes a supermove(wasting meter). Like with Sakura, I would be trying to do the footies combo and end up doing a super at the end when I didnt want to.
Another problem is when playing A-groove(Sakura) I can do the shosho when Im on the left side, but always mess up when Im on the right. It seems that continous dp motions are a big problem for me on that side.
Heres where the tech question comes into play…Initially I play with a MAS style joystick (P360 and competition joystick). Currently I started playing with a Jap style joystick (US T5 Hori Anniv…). I plan to replace the stock hori in the T5 with a JLF but I just wanted to get the Jap feel.
I’m thinking besides just practicing(which I have been doing religiously), would an octogonal gate help my performance as opposed to the square gate on the hori stick, or the round one on the P360? Has anyone has simialr problems and switched the gates…or can anyone recommend any tricks to getting the right move to come out when performing these footsie combos.