If you haven’t heard the news by now, in February the US was finally blessed with the release of the Force of Will TCG. It had been around for a few years in Japan but never really caught on (in fact as of now it barely has any traction over there) but caught fire in the European regions, Italy especially. But in February the first set was released…sort of. Basically we skipped a Cluster of sets and went straight to the Grimm Cluster with the Crimson Moon’s Fairy Tale. After a blitzkrieg of releases for the cluster, we’ve finally caught up. As of 9/25/2015 we’re in the Alice Cluster with the release, The Seven Kings of the Lands.
Anyway, there’s a rotation not unlike other card games. 2 Clusters per rotation, 3 sets per Cluster (give or take) along with other releases, after a new cluster releases the first set the previous Cluster rotates out (or so we’ve been led to believe).
Three Clusters so far.
Valhalla Cluster (we didn’t receive this cluster in the US and honestly FOW seems eager enough to leave it behind. A couple mechanics from it were abandoned and outside of a few reprints, it’s been all but left behind)
Grimm Cluster: Crimson Moon’s Fairy Tale, The Castle and the Two Towers, The Moon Priestess Returns, Millennia of Ages (a half set) and Vingolf:Engage Knights (a fixed set)
Alice Cluster: Faria/Melgis Dual Decks, The Seven Kings of the Lands, (Coming Soon: 12/11/2015) The Twilight Wanderer
How to Play:
DM073’s Ruler School - https://www.youtube.com/playlist?list=PL-cF_wvuoh_TyePpFCl2FYIrCOIVXN2V5
Alexsandr’s How To Play (still being updated) - https://www.youtube.com/playlist?list=PLDvBueq17ZP3-O-zFlotMhsHFZlNDglRs
Alexsandr’s Story Synopsis - https://www.youtube.com/playlist?list=PLDvBueq17ZP1dp7tkBOpbDQq0Cd8N_cz5
For a quick synopsis on how to play the game, it’s as so. It’s basically a redux/easier version of Magic the Gathering. There are name differences, a quick rundown.
Resonator = Creature
Spell:Chant = Sorcery
Spell:Chant:Instant = Instant
Magic Stones = Lands
Will = Mana
There are plenty more, but those are the quick ones. The main differences from this game compared to Magic are these two things really.
- Lands/Magic Stones don’t reside in the Main Deck but in a deck all their own called a Stone Deck. Main Deck minimum is 40 cards. Stone deck minimum is 10 (max 20).
- Decks are built around what’s called a Ruler. It’s not unlike a Flip Planeswalker or if you watched the Yugioh Anime, the Deck Masters from the Noah’s Virtual World Filler Arc but it’s also much different. I could go into detail, but that’s what the How to Play playlists are for.
But really, the main things to note about this game. First, the Lore. The lore is just fun as hell. Seeing all these fairy tales from our youth going into a sweeping, epic story is crazy. A grand amount of cards dictate what’s going on at each point in the story and it’s nice figuring it all out.
But secondly, and most importantly…the Art. People said good things about the Cardfight Vanguard Art but I think this blows that all away, especially since it takes a lot of characters we know about and flips them. There’s more nostalgia and familiarity with these characters which makes the art hit home a lot more. And again…it’s just beautiful. Some examples (won’t do too many so I don’t kill Mobiles).
Idk if this thread will get any traction but I did want to get it out, especially with the new set being out today. We shall see. Here’s hoping.