Frame advantage-display


#1

I made a mock-up for a “frame advantage-display” for Training mode.

I put some pretend-numbers in there (-5 and -12), but they’re obviously constantly shifting depending on what the characters do - in this example, Bison has a lot of frame advantage after his HK.

http://i.imgur.com/gus2X39.jpg

I think this would of tremendous help for all of us as players, and improve our understanding how the rules of the game.


#2

Reminds me of the kind of thing Ive seen in Virtua Fighter. Awesome work.

Too bad I play on PS4.


#3

It’s just a photoshop and an idea. It’s not a real thing but it would be super if Capcom could implement it.


#4

For those who don’t know, Virtua Fighter implemented this and it’s WONDERFUL. CapcomIlluminati, plz, I want this.


#5

Its a good idea.

I cant see the slugs at Capcom doing it (although it would be nice)… they cant even code SFV properly.


#6

would love this


#7

Capcom needs to put shit like this into actualy game, instead of looking for quick buck via Prima guides or similar garbage