Frame Data for Megaman/Pacman/Toro/Kuro/Cole


#1

Scanned from my mook, data still applies to current patch. I believe the only change is maybe something they changed with Pacman for the infinite glitch? Have fun.

Pacman: http://www.mediafire.com/?b9ntf9zbl4pzwtv
Cole: http://www.mediafire.com/?y8uo5lutsfu8iit
Toro: http://www.mediafire.com/?dh7svfvbfccjk2w
Kuro: http://www.mediafire.com/?dpcmy99778ogrdc
Megaman: http://www.mediafire.com/?w1ix2xjw2wddaok

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#2

Thank you so much, SUPERNOVAX

Pac-man’s horribly negative on almost everything and even on hit. :smiley: