Frame Trapped 3.2 is now in Open Beta.
**Frame Trapped Replay (Hitboxes On): Antimaterie (Balrog) vs FT Dude (Gouken) USF4 **
My name is Tom ‘Xeolleth’ Piddock. I’m the developer behind Frame Trapped, the latest installment of the SF4 Combo Trainer for PC. I am working together with Lullius from Slitherware.com, the original wondermind behind the memory scanning in the Combo Trainer and pushing towards a goal of making the ultimate Street Fighter training suite and laboratory.
Beyond Technical: Ultra Episode 4 - Frame Trapped
I’m posting this thread so that I can get feedback from the community on the new tool, to answer any questions when I can and to generally log progress. This is my first publicly released app that I’ve done my self so please bare with me while I get used to the process.
I’ll update here as often as I can but please feel free to try out the tool and leave you feedback here.