I’m a huge fighting game fan, and I’ve played tons of fighting games. I hear a lot of people remark about SSFIV not being that great of a game (and I do think the game has some huge flaws). Then I hear people mention other games as better games to play. I have to admit, I’m a serious SSFIV player (despite not playing the game). I try to attend as many tournaments as I can, I try to attend as many casual practice sessions as I can, read as much info as I can, get my exeuction as tight as a can, and read up about matchups as much as I can. I’m really commited to the game, but on a personal level I really don’t like it.
I think people often confuse fun factor with competitive factor. Games like SSFIV have a higher competitive factor (though to many it has a lower fun factor) simply because of it’s accessiblity which ignites a diverse playerbase. I can find SSFIV compeition offline or online, doesn’t matter. I can go online and find people playing at 4:30 AM. In MVC2, good luck finding anyone playing at that time. I think for fighting games to truely be fun, there has to exist something beyond just the game being fun as a singular offering. The element of compeition has to be factored into how “fun” a game really is. Other games with more complex sub systems don’t attract as many games, and as a result there are less people to play against (or none). For me these games aren’t as fun.
Does competitive factor or fun factor make a huge difference to you?