Funky graphical bug in Garou:MotW ever since Mame update


#1

So I recently updated Mame (went from ye olde .8x or some shit) and went to play G:MotW and WHAT HAPPENED TO TERRY’S STAGE? The girders on the bridge on the third iteration of his stage are SIEZURIFIC. There’s a jittery raster glitch that wasn’t present in the older version. I tried all sorts of nonsense to fix it but damn that’s a stubborn bridge. Perhaps a bit nitpicky but that’s my favorite stage and I want it looking perfect god dammit :[

Anyone know how to fix this?


#2

yes, use Final Burn Alpha

a zillion times better than MAME


#3

Did you update your roms too or just the MAME executable?


#4

is Final Burn Alpha the best emulator for neogeo games?

Im using mame32 and notice that Samurai Showdown 1 and KOF01 no longer work.


#5

When new versions of Mame come out you need the matching ROM sets to go with them. You didn’t answer my question, but that may be your problem.


#6

the best emulator for neogeo games is probably kawaks

but nfba is still amazing with neogeo stuff. (metal slug 3 on nfba is gorgeous)
The reason why i said kawaks is cause SS5SP doesn’t seem to like NFBA much, and if you include the neogeo thing inside the zip sound emulation isn’t too pretty


#7

Updated roms as well when I realized the problem. Didn’t help. Tried different NeoGeo bios, didn’t help. Maybe I’m just not using the right one.