what i’m asking about is sliiiightly different than what i think is being answered, so i’ll clarify. in some games you get stuck in impact freeze (slightly different than blockstun, there’s a great post on sonichurricane about it) when you get hit by a projectile, but the other character does not. in games with lots of impact freeze, i think you can set up ‘mixups’ where you can simply see how they blocked the fireball and attack the other way and they can’t do anything about it because of the state they’re in. i might be wrong about that, though. anyways i ask because i have way more trouble than usual blocking hanzatsu while blocking a fireball.
or does that impact freeze only occur when the fb actually hits?
i might just be failing at blocking, but i need to know if i should try and avoid the setup because of how it works or just block better, lol