Don’t play Magneto yet. He’s completely not begginer friendly.
Here’s some quick basics. I’ll post more in depth stuff later. (this is going to be half assed. I’m at work)
Learn what makes a team effective and Mess around with characters that you like, regardless of thier spot on the tier list.
Learning to build an effective team means thinking of good Delayed Hyper combos (DHC), using an asisst to make up for a characters weakenesses or add to thier positive sides. For example Strom with Cyke AAA. Cyke hits, Storm gets a free super.
Basic stuff:
NO MERCY. The match is NOT over until the game says “KO!”. Do not relax until the match is over.
LEARN TO BLOCK OR DIE: I hope this isn’t insulting, but seriously. Marvel may seem like an offense based game but it really isn’t. The guy who blocks and defends the best is the guy who will win. This also includes rolling and using the counter.
Do not call out your assits like a spaztic retard: Doing this will get your team killed before they even get to be on point. Use them when the time is right. If they fail, work on learning to protect them. Basic way: if an asisst is in a position to be punished, try moving to the other side of your oppoent so that thier back is now facing your asisst.
Do not abuse the super jump: Seriously, I see alot of scrubs do this for no reason. Use it when the time is right.
Do not be random or play systematically. Doing something over and over even though it’s not working will get you killed. Doing something completely out of nowhere for no good reason will get you killed.
A team I reccomend using that’s good but begginer friendly:
Cable (because he’s a cheap bastard)AAA/ Sentinel (really has no sseriously weaknesses when played right. Makes ANY team better) ground/ and cyke or capcom AAA.
With cable: Run away. Space. shoot. throw grenades to keep them away. It’ll drives newbies insane. Use Capcom/cyke to keep rushers off of you. Pushblock ALOT when the enemy gets close. You don’t even need to walk forward with this guy. Learn to AHVB.
With Sentinel: No need to try a bunch of fancy fly-unfly combos or stomp rush downs. Just play keepaway, and learn to kill them with HSF (hyper sentinel force). Rocket Punch (RP) combos directly into it and sentinel recovers BEFORE the super is done. Meaning he can s. HP and do it again. Sick, effective, and really simple.
With cyke: cyke is a really good character. He has godly priority on his j. HP and j. HK. He also has a fantastic AA move that beats out alot of things. He builds meter sickingly fast. (with j. hk) and overall isn’t THAT hard to use. Lk., Hk, Hk, cyke kick, Super optic blast. Really simple combo and can teach you to learn SOB consistantly.