Post your analysis/strats/combos for me to break apart and laugh at. Actually, I’m just kidding. I’ll post some shit after this thread goes crazy and explodes like LB eating hotsauce!
i figured to help beginners who don’t wanna look through 12102912 posts can look here for ultra basics;
WHAT IS GOOD ABOUT SLAYER
Has potential 1-hit kill (bite infinite)
Has backdash cancel, allowing him basically rollcancel property; except he can also add invincibility to supers/jumps.
Has the sickest footsie game in GGXX, IMO.
[*] Can totally avoid pressure with backdashe/forwarddash.
WHAT IS BAD ABOUT SLAYER
Uphill battle against Axl, Faust, Potemkin.
No easy chain combos (can’t do c.k -> s.s -> s.hs, for example)
s.Sx4 is tricky timing when you first start
LB plays him. ;D~ just kidding lb.
WHAT IS THAT BDC STUFF I HEAR ABOUT!
Slayer has those teleport like dashes, right? Well, they’re invincible to attacks. You can cancel them with a JUMP at anytime, allowing you to retain your invincibility until it would normally be over (so if you jump towards the end of the dash, you won’t have anything in terms of invincibility.
So, you put an upward motion into your special moves and you make then invincibile! So, basic motions!
MAPPA PUNCH; 442367p/k
AIR THROW; 4474HS
GIMME COBMOX FOR SLAYER!`!1!
calm down hungry newbie!
s.S x4 -> 236k (RC) -> s.HS -> 214p p
c.K -> mappa
s.K -> mappa
632146p (RC) -> s.HS -> j.D
 COUNTERHIT 214p p -> c.P -> c.S -> j.K -> j.P -> j.K -> dj.K -> dj.D
 s.D -> j.HS -> j.D -> s k s k s k s -> dj. s k d
I’ll post more when I get a chance. ^^