"My name is Matt. I’m an artist and designer, and I’m a huge fan of all things metroidvania. For the past year I’ve been planning and working on a game that combines everything I love about video games: Eye catching art, challenging action gameplay, oodles of atmosphere, and emotionally resonant themes.
Ghost Song is a 2D “metroidvania” style game that not only gives players that feeling of isolation and minimalism Super Metroid fans long for, but also delivers an emotionally powerful story. This story is told not through pages of exposition or long cut scenes, but through being in the game, being in the moment, and observing events as they unfold. It’s a highly ambient, atmospheric approach to story that falls somewhere between Super Metroid and Dark Souls in its tenor."
-Large, open ended world to explore
-Challenging and rewarding gameplay
-Precise, responsive controls
-Obtain a range of new abilities to unlock progress to new areas
-Optional hidden weapons and abilities that that are not required to proceed, incentivizing exploration
-Large and challenging bosses and mini bosses
-A slinky, resourceful foe who stalks you throughout the game
-Atmospheric and lonely tone
-Initially for Windows PC, Mac, and Linux, with other platforms possible in the future
2014 backer beta:
January 2015 trailer:
May 2015 build with commentary from Matt White:
If any kickstarter game deserves your money it’s this one. Matt White has a clear vision in mind and it’s one any self respecting metroidvania fan should embrace completely, we don’t have much game play to go on but as far as premises go it doesn’t get much better. It’s nice to see neogaf got it backed to its goal, but I’m making this thread hoping you guys back it even more to make this project live up to its potential.