New boxer/fighter from French Bread (Melty Blood original and ReACT).
Supposed to be a literal sequel to Glove On Fight.
It is another all girl fighter, there’s only two attack buttons and one defense buttons, and the ragdoll character design and animation is an acquired taste, but if I had to explain it positively…
Counter combos both stun and hurt like hell, but this is balanced through having the opponent having more defense and damage as their health becomes certain fractions of yours. Some characters have fatal counters once you reach a high enough health difference, like Yukie’s 6A+B, but before you start making Tekken 6 comparisons, they’re usually slow as hell.
Basically to balance the counters and slow down the frantic pacing of the game, stalling for energy is also a major aspect for counters.
Which gets me to the endurance bar.
You see, as you lose your endurance, your attacks’ priority lessen as well, leading to the opponent being able to chain otherwise impossible combos. A stun in this game also causes a “heartbreak”, where you not only loss all of your attacks’ priority, you lose the natural super-armor in strong attacks.
This doesn’t mean the pacing always slows down at times either, as there’s a offensive counter called “infight”. By sacrificing health and meter or dashing into the opponent, you startle them, which setups a guaranteed combo for all but one character, and also increases the natural priority of your attacks.
I could explain more but this game is too technical (for a fanmade game) for me to explain more accurately.