This is for those who still play on Kaillera. If you don’t, you can stop reading now.
GodWeapon (Virginia) IP = 184.108.40.206:27888
Some of you Kaillera veterans will remember how the old traditional Kaillera servers used to be. You can play each other on different connection types and different delays.
EmulinkerSF is almost there. GodWeapon is now featuring different delays on the SAME connection type. Before, the delay of your game was based on the player with the worse ping. Now, you will play AT YOUR DELAY with respect to your ping. What does that mean? See below…
Just an EXAMPLE:
Let’s say both players decide to play on excellent connection.
Player1 Ping = 110 ms
Player2 Ping = 17 ms
So, when these players start the game…
Player1 will be playing on a 9 frame delay
Player2 will be playing on a 3 frame delay
See table at bottom for corresponding ping/delay values.
If you guys don’t want to play on different delays (default), there is a command to play on how the previous setup was [Same delay based on user with the worse ping].
/samedelay true (Same delay based on user with the worse ping)
/samedelay false (Default. Play on delay with respect to your ping)
If all of your players fall in the same ping range, then there is no reason to do anything because you will have the same delay.
LAN CONNECTION = Send input on every frame
0 to 16 ms… = 1 (1 frame delay)
17 to 33 ms = 2 (2 frame delay)
34 to 49 ms = 3 (3 frame delay)
50 to 66 ms = 4 (4 frame delay)
EXCELLENT CONNECTION = Send input on every second frame
0 to 33 ms… = 1 (3 frame delay)
34 to 66 ms… = 2 (5 frame delay)
67 to 99 ms… = 3 (7 frame delay)
100 to 133 ms = 4 (9 frame delay)
GOOD CONNECTION = Send input on every 3rd Frame
0 to 49 ms… = 1 (5 frame delay)
50 to 99 ms… = 2 (8 frame delay)
100 to 150 ms = 3 (11 frame delay)
151 to 199 ms = 4 (14 frame delay)