He’s that giant lighter, yo!
Senshahanshi :hcf: + :p: - reflect attack
Kuuhowari a.k.a. Gold Spin Kick :hcb:+:snkc: - Lightan does a breakdancing kick attack. Multiple hits. The first kick can snapback.
Gold Quake :d::d:+ :p: - stomps the ground with his feet. Stronger attacks = slower startup but wider range. Multiple hits when closer to Lightan.
Gold Press 360 :p: - grabs enemy and bodyslams himself onto it for 12000 damage!
Gold Crash :hcf:+ :2p: (can be done on air) - does Gold Quake but covers the whole floor of the stage. He then does a punch that normally rips out a robot foe’s heart. If done in air, there is little-to-no lag.
Gold Kick :hcb: + :2p: - does a kick attack which, after it connects, performs a Falcon Norris Kick which puts Chuck and Cap to shame. Deals quite a whallop too.
Gold Finger Crash :qcf: + :2p: during Gold Crash (2 levels) - the only 2 level “ultra”, if only because it requires you to do a hyper move. Lightan grabs the foe and brings that shit to the ends of the earth. Depending on the foe, it could deal 50-70% damage on health.
- Change Gold to Silver when needed.
- He has two throws - his :l:/:r::snkc: or 360 :snkc: (Gold Press). Both are techable, but Lightan Press is hard to tech.
- Gold Crash = grounded foe. Gold Kick = airborn enemy.
- Always use air Gold Crash - less lag.
:d::snka:, :d::snka:, :d::snka:, :d::snkb:, :df::snkc:
:d::snkb: can cancel into :df::snkc:
:df::snkc: baroque to stand up :snka:, :snka:, :snka:, :snkb:, Gold Kick/Kuuhowari
Any recommended combos to use Gold Crash?