Got the shortcut for gief's spd on pad down but


#1

After the spd motion ,do i have too do it again for his ultra/critical art or can you tell me what motions to do after the spd.Here is the motion i used for a spd on my hori,

http://i.imgur.com/8VfiNjd.jpg


#2

So you do a quarter circle then just press up+punch? Wow didn’t know this works. How consistent is it though?


#3

Completely off topic but does this pad have two shoulder buttons on each side and are any of them triggers or are all just regular buttons?


#4

Spd comes out everytime i use it


#5

Yes it has two on each side,all are triggers.


#6

Fuck my life, I hate these fucking analogue buttons.
This pad would be perfect without them :frowning:


#7

And that motion is you facing right?


#8

you can half circle up forward SPD
it has the same motion as the tiger knee and was done in street fighter ex 3


#9

Turn on input display in training mode and see what you’re getting. Four inputs isn’t enough for SPD in most (all?) games. Chances are your inputs aren’t clean.


#10

I’m pretty sure you need to do 8 consecutive different inputs. You can also do two 360s or a 360 followed by a 270. Also, there is already a numerical input system established, which may make your life easier (so you don’t have to photoshop numbers onto your pad)


#11

In SF4 you can get an SPD with 4 inputs.
-F, D, B, X-U is required to hit an SPD whereas “X-U” means any up direction.

You are not required to hit the diagonals except for the last input.

I haven’t put enough research into SFV’s input shortcut system to say for certain if it is the same as SFIV, but I know that the Super/CA shortcut changed in SFV, so it’s not out of the question if something changed in regards to SPDs and CA SPDs.


#12

Try doing a 360 and a half. It works for me but it has to be buffered during something. It would look something like, say, 6321478963214


#13

What’s the Super/CA shortcut?