started looking up any footage of GBA2 uploaded to youtube recently for some inspiration but I couldn’t find all that much, certainly nothing as good as NewtypeAndy’s PVP vids in terms of skill. So I was tinkering around tonight and found some small things. Nothing worth making videos over but maybe worth putting out there.
-I made a video a while back about dodge jumping. As you know, if you hold up while doing a dodge, you’ll hover upwards slightly. (I think this dodge is a bit longer too) I realize now that this makes it much easier to counter with an aerial normal/special after a dodge, especially with characters like Hydra, Talgeese and (ESPECIALLY) Rose with their foot dives.
-Rose can link j.HK to st.HK if you time it just so, but it’s easier to funnel jump and let the funnels connect it for you, allowing you to do something like jqcf.LK>LC>j.HK>st>HK>hcf>HP>MEGA. (LC stands for land cancel to cancel the animation of the kick)
-I think it is possible to tiger knee, I just can’t do it consistently. I was trying to tiger knee air shotel toss with Sandrock, since that would add more to his mid/long ranged game, but I had a lot of trouble.
-as Zaku IIS, you can do a very short jump and cancel the momentum with a dodge, and from there do qcb.HP for close to the ground grenades. In the corner you can combo off of them if they hit.
-in other news, if Hamma Hamma was allowed to be in the game, he would have been pretty broken. His long ranged projectile can be combo’d to and from standing and crounching heavy punch for a bar pretty consistently and he has some pretty tricky special moves. The trick with his mega is that it shoots 4 balls that stun your opponent but two of them fly overhead, so you have to use st.HP or cr.HP to knock your opponent upwards into the 3rd and 4th ball to continue the combo.