So, I’ve been watching some match vids from the online demo and have some thoughts to share:
I’m impressed by the effort they’re putting in to make 200 pointers viable this time around. The Nemo’s weapon list seems purely bland at first, until you realize it can summon a Dodai SFS to fly around the map on. It can’t stay on the Dodai forever, but while the Dodai IS around suddenly your undergunned 200 pointer is… still undergunned, but exhibiting mobility on par with far more expensive units. Example below:
The Marasai has shown itself to have surprisingly good beam rifle attacks for its cost as well, though this seems to come at the cost of not being good at much else. …On the other hand, since ‘good beam rifle attacks’ are such an important part of the game, this seems to leave it in a really good position.
Nu Gundam retains its Fin Funnel I-Field Barrier, which gives it significant resistance to beam rifles for a short time. I have a hunch this will make it a pretty popular unit in play.