So far, I’ve only got this to work on cammy and viper. It is easiest on viper.
Very easy to test. I don’t have a way to record footage but you can replicate it. Choose viper as your character and guy as the training dummy, and record guy:
- forward throw
- hold UF after and jump twice, on 2nd jump MK
Try to block that, you cant. I have no idea why not. If she backdashes, then you land behind her and she backdashes right into your combo. The only reversal that will hit you out of it is HP thunder knuckle and in fact that seems to be the only way that she can avoid taking whatever combo you want to do. Option selecting an EX spinkick will take care of her other reversal options.
I got it to work vs. cammy also, by dashing twice after the throw, waiting a small bit, then tiny step forward and jump in. For her there’s “wait a tiny bit” thrown in there so human error screws it up a lot, but viper’s is idiot proof. Note that if you do it right vs. cammy, not even reversal uppercut can help her, it will miss under you.
Chun li has something similar to this vs fuerte that I used to have to deal with a lot in vanilla. I don’t know why these jumpins are unblockable, so if someone can explain that would be great, or better yet, if you can help me come up with reliable ways to set this up vs. more characters.