I agree with you cutwest, i do think this will not end well haha. I just couldn’t resist to show this to everyone. Now everyone knows that ST is very hackable…
Anyway, guys, my hacking skills are limited, i have no idea how to allow Gat, Ken and Sim to be able to reversal Super. I also cant change input for specials, that kind of stuff needs to be hacked in the actual code. Maybe if i use the phoenix version which i believe uses uncripted code then i can maybe patch it, but it will be hard to find where the errors are, debugging stuff is a very tedious thing to do. I was hacking other part of the rom, which only has the frame and hitbox data. Unless someone else knows how to do that kind of stuff then i guess it will not be possible or just too hard… I do think that i can fix Honda’s Super to hit everytime though, just by messing with hitboxes and frame data.
I cant remove all supers, and that would be the wrong way to do it, some supers are very easy to fix actually, example: for rog’s super i can easily make it have more startup (nerf) and make the 2nd, 3rd and 4th hits faster (buff, impossible to reversal between hits), wouldn’t that be perfectly fine? I can make it unsafe on block too, but i dont think thats the right thing to do.
One change limit per character? Why change it then? One change per character is not enough at all.
The right way to do this would be to nerf the top tiers, buff the low tiers, and keep the mid tiers without changing much. You cant have the Sirlin mentality to “keep the top tiers still top tiers” or unchanged. They are the main balance problem and you want to keep them unchanged?? Can you imagine how much buffs Cammy would need to receive to be able to have at least a 4-6 match against O.Gat? In consequence she would destroy a lot of other characters… I say the same for N.Gat vs Sim.