Have u ever had a converter crap out on you?


#1

so I’m chillin on my butt when I decide it that’s time of the day to boot up the dreamcast for sum action! I start up the 3rd Strike but the game’s all acting up on me! I keep going into the pause screen, wtf yo??? I switch to CVS2 and a similar problem is happening!!

I’m thinking, is my recently-n-amateurishly-made-out-of-salvaged-parts joystick crapping out on me??? I donno, so I plug it into the PS2 (which the pcb inside is native to) only to discover the stick still works like a charm!! So… it must be the PSX -> DC converter’s problem.

has my innovation1 dream connection II which I got back in 2004 finally expired?? Let’s see, first off I recorded a low quality video (courtesy of the Sony Ericsson W810i) of the problem my DC had playing CVS2:

[media=youtube]UFVWMEF_CHo[/media]

Do you see that black message window that keeps popping up?? Thru minor investigation I discover that message pops up when a VMU is inserted during the middle of a game. Of course, if you kno what the Dream Connection II looks like, you kno how the VMU is mounted. So being the scientist that I am, I decided to run a few experiments. I popped 3rd strike back into my DC and came up w/ the following.

case 1; this is the case of the original problem. The port ‘A’ is connected to the Dream Connection, is connected to the VMu and the joystick. Problems ensue!

case 2; converter and joystick still in port ‘A’, but VMU is removed. Upon startup I get the "no vmu found, insert vmu or press start to begin’ screen. I press start, nothing happens. I press start a countless number of times, finally it registers and goes to the intro movie. I keep on pressing start, but the game only recognizes one more successful push before replaying the intro movie. Conclusion: it aint working in port ‘A’!!!

case 3; converter, joystick, and vmu in port ‘B’. When I start the game up, it works but the data does not load. Rather then get the “no vmu found. Insert VMU or press start” screen, I get “Error, auto load cancelled.” So… the VMU is definitely recognized, as it does display the 3S visual on it, however I’m unable to choose Gill. Oh yeah, I can play just fine too! I did not attempt to load the data in the options menu tho.

case 4; DC controller with VMU inserted into port ‘A’, converter and joystick in port ‘B’. I start the game, the data loads, and the joystick works fine. This is actually how I used to always have it set up, back in the college days (only a year ago!). That was back when I could keep all my shit on the floor, but now my space is much more cramped.

anyway that was very long, but has anyone ever experienced something similar???


#2

my innovation died recently, still trying to replace it w/ no luck.