Im not new to street fighter or any other fighting game, but only since HDR I’ve actually used the charge characters. I know I’m right in thinking they are more defensive characters, but I am finding myself cornered because of the charge backwards that is the start of most the motions. I know that a charge down-back is the same, but most opponents tend to jump back, then run forward, so down-back charging leaves me open to be grabbed once they are close enough.
Guile is the worst offender, but this tends to happen with all the charge characters apart from Chun. Apart from playing patiently and waiting for them to come to you, which is a risky game anyway, as all the time you are charging you are controlling no screen space, I can not really see why a charge character would be advantageous over the opponent, as it usually leaves me cornered.
Any help that covers charge characters in general would be greatly appreciated as I like to play Balrog(boxer), Chun, Guile and Blanka. Sorry if there is already a thread like this but search is disabled and I’ve only been lurking and posting for about 2 months.