(Posting this here as I feel it’s a lot more related to SFxT on the whole rather then in the Dojo.)
Howdy, quite recently (around 3 weeks maybe now) I posted a thread in the dojo about picking a character for SSFIV:AE, got some quite good replies and all was well. Then me and my friend (basically the main person I play with on this all the time) decided to get SFxT as we could play as Tag partners. And while the netcode is still pretty lame on the PC (The amount of lag is quite unreal in most cases) we’ve been having fun, some ups and downs an all. But what our main problem has been is choosing characters that actually synergize with our playstyles and team.
In SSFIV:AE I played Balrog/Sagat (ultimately) and he played Cody/Juri(ultimately), I played a much more defensive zoning oriented Balrog, and he played a much more rushdown style of cody.
Moving to SFxT we haven’t really been able to find many characters that attribute to that style.
===TL : DR Section===
[S]Before the long wall of text appears and you go blind. Basically what we’re looking for, is a character with a strong Zoning and Anti-Air game (Can’t stress the Anti-Air enough at the moment…) as a Point, preferably a meter builder as well. And an Anchor who’s main strength is dealing damage of a Launcher and being able to continue with the pressure.[/S]
I’m playing Steve on Anchor now, So we need a good Point/Meter builder who’s has nice rushdown pressure.
Also please take note that this is on the PC version of SFxT, currently on version 1.02, with no DLC insight yet (but hopefully in september…) And we’re Complete Beginners at this stuff, my execution is good, but my close-up is horrible, where as my friends execution is [S]somewhat okay[/S](Uses SE Input gems). but for some reason he’s quite good at [S]his close-up/jump game[/S] Spamming specials
===TL: DR Section===
Onto the wall:
[S]I’ve been playing Sagat mostly. (I like to play Steve for fun as I love boxing but rushdown is so not my playstyle) And while his style isn’t to bad I find his zoning department… lacking… for lack of a better word, It’s probably due to SFxT’s poor damage on every single fireball, but I just don’t feel like I’m actually pressuring them with a zoning game, because SFxT’s jump in’s seem much more deadly and safe, I rarely get more then 1 fireball off before they just start jumping, I’ve gotten okay at TU it but After 50 seconds of me landing fireballs and uppercuts. and they’re at half health only to miss one uppercut and just get rolled, He’s still the character I’ve had most success with, (that’s mainly through mashing Ex TU on wake up because apparently with lag no one on PC ever sits back and blocks, and even then it’s still a 50-50 on if i hit or they get me with a kick before mine connected… Anyway)[/S]
[S]But I’m just looking for a character with a little more damage on his zoning game and be a bit more safer on his AA game. If there isn’t and that’s just how it is then I guess I’ve already got my character, but I’d still like to hear peoples points. (as a point, i don’t like Dhalsim, and I don’t mind playing charge characters, just throwing this out there)[/S]
I’ve found a character I have a lot of fun with (Steve) and I’m using him, I’m not having to much trouble with his Zoning game anymore as I’ve found some neat little tricks. Now it’s just my friend who needs help.
My friend has been playing Akuma mostly, also swapping between Juri [S]and Abel[/S] also, (Juri ATM on PC(patch 1.02) is just retarded, spamming dive kicks win you the match as they’re safe on block and deal a truckload of damage. but he’s not really into winning that cheaply believe it or not…) and loves rushdown characters who are Relatively safe at what they do, but also good at taking risks and getting a reward from it, (Oh and also doing retarded Super Arts with no apparent reason other then “IF I HIT THIS… IT’LL BE LEGEN…wait for it… DARY”), but doesn’t like to cross-up that much(although could be persuaded to).[S] His Abel has been getting better, but that’s mainly due to EX (Air grab?) being so good as an Anti-Air and people never stop jumping. And he just feels that Abel as a whole can’t close the distance as safe as he’d like (even with f.mk dc),[/S] Gave up on Abel
He’s basically looking for a character with 1-A good/safe gap-closer with some nice options on mix-ups 2-A good/alright Oki/Wake-up game. 3-Good damage potential from [S]combos[/S]/specials/[S]punishes[/S] and uses their meter well, but it isn’t used as a crutch. (Also. Note from him. “HE/SHE HAS TO LOOK BADASS/SEXY. IF THEY LOOK STUPID. I AINT USING THEM.”)
I understand the game hasn’t even been fully developed yet, and new things are found every day(?) But it’d be nice to get some opinions on this, feel free to leave any type of comment. Explanations on why would also be appreciated
Also I do realize that in some of my points, I pretty much may have just asked for the perfect character which may not exist(Safe gap closer with nice options on mixups/oki/wake-ups, with good damage potencial that uses their meter well but isn’t used as a crutch may be asking a bit Too much) But any characters with something in them that’s like this would be a good suggestion,
So that’s everything, thanks in advance for taking the time to read/post here. I realize it may have been a bit excessive but hey, it’s what I do.
Update: I’ve found myself a character in Steve, He’s not what I was looking for initially but I can do alright zoning and I just love Boxing so, he’s a blast to play. Now my friend needs help, although sadly I don’t think there’s a character in SFxT who can spam specials all day and win…