Okay what I am asking about in general is what is a good graphics engine what type of computer do I start programming on and what size crew do I need to get this started by the way I am quite serious no bs man I have my characters planned out I just need some good artists and some programmers just a core team.
I won’t say any of my characters names or the name of the game so no one will steal the idea from me but I will state the games general idea.
The game is the tale of fighters around the world qualifiying for a Kumite an underground fighting tournament for the best in the world . To compete you have to beat fighters all around the world to qualify the game has nearly 30 characters you have to beat 19 to qualify for the real tournament . Each opponent gets better so as you fight you will eventual become a very good player .The last part of the game will be a great tournament of the best in the game .
The matches are no holds barred full contact the game has some blood in it but not full blown out gore Think about baki the grappler it has some cringe inducing moves but nothing that will cause mass hysteria.
By the way the game would play similar to Kof so you won’t be worried about revenge gauges, rage meters and other crap that rewards you for being a failure.
Reelbacks when you are hit strong attacks you are pushed back the strength of the blow.
Follow throughs are when you keep a steady flow of attacks going after a reelback. its essintial combos .
Deadlocks are when you are staggered you can block a follow with a well placed counter punch or kick you block there attack with another creating a deadlock nobody can advance or retract.
Shinken attacks are the special attacks of the game Shinken means real sword these moves are meant to disable your opponent these moves are to disable your opponent but these moves also make your character fatigued if you continuosly do them to stop one from spamming.
These are some of the gameplay elements.
The game is set in a 2.5 d enviroment you can attack an opponets sides with kicks and punches , and you can angle your shinken attacks to bypass an opponents guard.