I’ve never been Guile-reversaled after a blocked super from fullscreen, and there’s been a few Guiles who have tried it. Guile just whiffs. Maybe it’s actually possible, but I haven’t encountered someone who can do it yet.
Or maybe you’re talking about a blocked close-range super? Yeah, that can happen, but normally you want to reserve the super to get close from fullscreen.
Nope. It’s impossible to throw a boom without losing your down charge. That’s your single best weapon against Guile and is why I feel Guile is easier to crack than the shotos, who can DP whenever they want to.
I haven’t really experienced counter throws after buttslams so I can’t speak to that (you do have the Oochio which makes it pretty hard for anyone to throw you). However the jumping attacks are a very valid worry and one of the things that’ll throw your game, however Guile must guess your buttslam for that because it’s extremely hard to do it successfully on reaction. So it’s a two-way gamble and you basically have two main options in that situation (out of far sweep range, but charged):
- Buttslam on reaction after the boom.
- If Guile jump-attacks right away, you lose: you eat a jump attack and Guile likely retreats full screen.
- If he doesn’t, you win: your buttslam is either blocked and you can often follow up with HHS, your buttslam trades with his crouch FP and Guile is knocked down which is a Very Good Thing, or it cleanly hits (rare!)
- Don’t move and stay charged.
- If Guile jump-attacks right away, you clearly win: you can easily headbutt him out of the air. He’s then knocked down for a while, and you’re mobile and can close in on him for whatever wakeup games you want to do.
- If he doesn’t, you kind of lose: you block a boom and are pushed back.
If you guess right as often as you guess wrong, on average the gains are bigger for you than they are for him so you’ll come up on top. Of course, that implies you can get to HK buttslam range relavitely easily, which isn’t that obvious.