Hopeless Masquerade - New Official Touhou Fighter!


#1

http://www.tasofro.net/touhou135/

http://en.touhouwiki.net/wiki/Hopeless_Masquerade/Translation/Prologue

Thanks to YoYoCheese on DL for the original post


#2

Small talking points:
-There’s a timer now.
-No standing/ground combat shown.
-Meters are different lengths.
-There appears to be some sort of +/- gauge around character portraits (Emotion?).

Hopefully a demo pops up at Winter Comiket?


#3

GIMME CHINA


#4

Hmm, let’s see, but i don’t like too much the new style of draws in the sprites, still just 3 screenshots so i prefer to wait for more.


#5

Damn you beat me to it.

But yeah, Very excited for this. I can’t wait to see this in motion, and how it plays. Plus I want to see who is in it.


#6

No ground combat? Hmm…Wonder if it just seems more Super DBZ-ish with flight/hovering in those screens (SDBZ was already similar to IAMP in a way…)

Was wondering when the next toe hoes was going to be announced though. Donjonathan beer money and all. Hopefully no random element like SWR.


#7

Come on Wriggle, need mf bug and best member of Team 9.


#8

I don’t expect it to go back to IaMP, but im interested in what direction they go with. I hope they keep the whole bullet screen control aspect to it though and how it was less melee focused than pretty much every other fighter. Kept it unique.


#9

No cards. No weather. No shitty limit+scaling (-+N% may be something similar though). Now we’re talkin’


#10

I don’t like the art style. The rest is cool though.

As Chibi said, gimme china.


#11

Neat to see them move away from the SWR style and try something new and I’m all for a sprite overhaul even if there’ll be less characters.
While quite different from each other, both IAMP and SWR/Soku are up there as some of my favorite fighters for their unique and fast gameplay.


#12

Art style is much better than the previous games (still generic moe style, but a step up above them), I hope it plays better than them too because they were quite terrible.


#13

This better come with decent netplay.

Netplay is a given at this point, I just want it to be good.


#14

Everything is speculation at this point, but: to pass the time, I have been looking for older non-traditional fighting games that could be similar to 13.5. Two that came to mind are Astra Superstars and the Psychic Force series, the former of which had a tournament somewhat recently. Its relevance is debatable, but it should sate curiosities in the meantime.


#15

Ooooooo, now this is a nice surprise. Consider this now on my radar. <3 IaMP


#16

Tasofro uploaded their first preview of the game:
[media=youtube]JbFyYb6y9PU[/media]

Looks like they barely touch the ground this time. Reminds me more of Psychic Force and ASW’s Dragon Ball games on GBA/DS, which I wouldn’t mind at all, if they make it work.

Demo will be out by the next Comiket.


#17

Always with the weird fucking mariachi music…


#18

Looks pretty interesting, I suppose it’s the natural evolution of Touhou-izing a fighter,
first we had IAMP with tons of projectiles, then SWR with lots more air maneuverability and now HM taking place completely in the air.
I like that they added wall and ground bounces, that’s sure to add some interesting possibilities.


#19

Tasofro X Zun Back
Gameplay demo
[media=youtube]JbFyYb6y9PU[/media]

The Demo release Comiket 83 for only 100 ¥
Oficial Page: http://www.tasofro.net/touhou135/index.html


#20

Thread for this already exists.
http://forums.shoryuken.com/t/hopeless-masquerade-new-official-touhou-fighter/154042unread