This video was posted way back in 2009, but I don’t know whether it had a decent translation or not. Until now!
A friendly member of the 3rd Strike Europe group translated the entire video. His original comment can be found here (note: closed Facebook group, you may not be able to see it).
I cleaned up his translation and posted it to YouTube, but I’m posting it here as well for posterity’s sake.
[details=Spoiler]0:04 - What usually happens when if you put an opponent between Aegis Reflector and Urien.
0:16 - When you are pushed into the Aegis, if you hold the stick away from Urien (in this case to the right), you get hit. It may seem unblockable.
0:21 - However if you switch the direction of your block (towards Urien) just before you are pushed into the Aegis (here, to the left), you can guard the Aegis.
0:27 - But with that block direction, you cannot block Urien’s attacks (punches/kicks)
0:33 - And if you block to the right, you block Urien’s attack and the first hit of Aegis, but the second hit of Aegis will connect and thus you will be comboed by Urien.
0:40 - Either method of blocking will result in getting comboed. Is there any way of escaping without parrying? [he mentions “1 frame air tech skill”, but I don’t understand that]
0:44 - No!
0:47 - Change your block direction while blocking
0:51 - → (block kick and Aegis)
← (block 4 hits of Aegis)
→ (block elbow, Aegis, elbow)
0:59 - and then do something like this.
1:03 - The reason you can guard elbow - 6th Aegis hit - elbow without switching direction is because it is not a continuous blockstring. This is not unblockable either.
1:07 - But with this setup the Aegis still has 6 hits, and Urien can delay the timing of his kicks or…
1:12 - The timing of his elbow to make the blocking difficult.
1:16 - Hence, you should only try this when the Aegis has fewer hits remaining. It depends on the situation; it seems like 4 hits is the limit for relatively easy blocking.
1:24 - For example, this combo on Alex. There are only 3 hits remaining on the Aegis, so Urien has to kick as soon as possible [allowing for a predictable block].
1:30 - EAT THISSSSSSSSSSSSSSS!!!
1:35 - Also this combo on Yun and Yang. A little bit different than usual; to block when Urien pushes you with his dash, you have to learn the timing of the dash, and at precisely that moment switch your block direction.
1:44 - BTW, this trick does not work in the corner. You will only be able to block the knee by holding left [i.e. out of the corner]…
1:50 - If Urien uses his knee, after he moves above your head parry to the right [i.e. towards the corner], and immediately let go of the stick (because if you move you may touch the Aegis Reflector). Punish Urien when he lands.
1:57 - But there is a situation where you cannot escape from Aegis - it depends on how Urien “jumps” across your head. After parrying, it is better to hold right to block the rest of the hits of the Aegis, or low parry.
There’s a section afterward on how to block Yang’s Seiei Enbu divekick cross-up. That’s been translated too, but I haven’t cleaned it up. In case you want to see it anyway, here it is below:
by the way, as for unblockable seiei combo in the middle of stage, if crouch middle punch is fast too much, you can guard that with right direction guard.
to make that combination unblockable, crouch middle punch must hit right after image of yang hit twice.
in that case, you better guard the image of yang twice with left crouch guard, then gurad crouch middle punch
yang player must know the timing that yang blows crouch middle punch right after second image of yang hits.
and if the opponent try to guard the image of yang twice with crouch left guard, you can attack him with crouch middle punch of earlier timing. i think this seems make the opponent choose between two way.