I have alot of trouble dealing with ‘‘Random Players’’ if you will. I was used to play on my local arcade before retiring from 3s for a while. When I came back to 3s and decided to play a few games on GGPO (Since my local arcade is now down) I managed to get my ass kicked pretty badly. It’s been 2 years since I haven’t touched 3s.
I’m far from being a good Gouki\Akuma player in fact I could say that I’m one of the worse. However, GGPO is kinda rough. The thing is that I’m used to play Skilled to average players who mostly knows what they are doing ex: Footsies, Option selects, Hit confirming, Knowledge of Matchups Etc. And so with being used to play those kind of players and knowing somewhat what options they have available and what they can do in most situations, I completely fail at beating players who are somewhat ‘‘Random’’ or does things that I judge to be pretty dumb or unusual for a skilled player to do. I’ve played Ryu and Urien players today on GGPO and I recall they were pretty random for the most part.
Ryu: Wakeup Short tatsu (Normal Ver.) into HP Shoryu. wakeup overhead. Random air tatsu, that beats Gouki’s air tatsu most of the time. Dash back and forth, Dash in Mk or Ex Joundan.
Urien: Wakeup Tackle, Wakeup Crouch HP, Wakeup Jump HK, Crouch MK Tackle, Aegis Reflector Mid Screen with little to no set-ups.
I know that there are such things as mix-ups in 3s and in SF in general and that each character has some sort of mix-ups at their disposal.
I know that if I’m getting caught off guard by the things that I’m referring to above, then I think the problem comes from me and not the opponent.
That saying I would appreciate if you guys could give options available to deal with those kind of players. I am aware that Gouki has alot of options as his disposal to counter ‘‘random players.’’ I would like to know some of those options if you guys has any.