Match 1: Ouch. I thought you were going to get a perfect on him, not lose after getting Akuma to 5%. At the end if you weren’t going to zone and try and finish him with FB spam, you should’ve gone for a cross-up MK. Do note you could’ve still escaped the Raging Demon if you did an Air Hurricane Kick. Getting crossed up twice in a row like that was rough, in times like that sometimes it’s worthwhile just to go for a late EX counter. Since he used Demon, the worst case is he empty jumps and just throws you. You also like doing mid-full screen Palms way too much since they can easily be punished or avoided if the opponent is awake. Since nearly every single one hit I’m guessing the Akuma just reacted too late to DP or teleport.
Match 2: Stop wasting meter on EX Palm on blocked fierces. There’s no reason to do them and that link isn’t particularly difficult so you shouldn’t have any problems seeing if you hit first. And regardless of execution capability, you should always be able to land back throw -> Ultra. Any time you can land your Ultra off a back throw, do it. Round 3 was you just getting outpoked a bunch.
Match 3: I think you threw out normals in a non-combo like a dozen times. Max. It’s one thing to respect Guile’s pokes and another to just completely ignore the buttons on your stick. At max range it makes sense to just exchange FB’s all day because it’s a neutral proposition, but once you get close throwing FB’s lead to Guile getting in on you for free.
Match 4: You just got worked for not adapting to the opponent. Work on crouch teching and just block low more in general against Guy. A lot of them spam guess slides against FB chars and it’s free to punish. Same with when he was spamming spin kicks on wake up / in between block strings. He did this a lot, notice it and punish accordingly.
In general I think your biggest problem is your non-use of basic attacks. You barely use them in any of the matches and you avoid poking battles like the plague. Most of your problems aren’t execution, it’s throwing out laggy special moves when you could be poking with cr. lk or mk and working your way in with standing fr / hk.