How to read frame data


#1

ok this can be a stupid thread for many of you but i need to know

i have this:

how can i read it? (beside the japanese kanji decifration)
also i see in various posts things like

what the hell those 1/2/3/+/o mean?


#2

http://www.video-opera.com/features/f0009.php

6/2/4
startup/hitting/recovery
H+L
Can be blocked standing or crouching
+4/+4/+4
Frame advantage (one is hit, one is block, dunno the other)
o/o/o
selfcancel(rapid fire)/special cancel/super cancel - x is yes, o is no


#3

From left to right:
–Guard Level (Standing or crouching)
–Number of Hits
–Can’t see the kanji
–Damage
–“Counter (damage?)”
–Can’t read kanji
–“Gauge” (how much meter it builds, maybe?)
–Cancel
–Points/score (???)


#4

thanx a lot to both

and the kanji near the key such as A B C or D how are translated?
i’m sure that they refers to standing-close-crouching-jumping and stuff


#5

–Close standing
–Far standing
–Crouching
–Neutral Jumping
–Diagonal Jumping
–Super Jumping
–Short Jumping


#6

thx shiki…and where can i read the startup/hitting/recovery thing?


#7

maybe if whiffed?
oh…it don’t make much sense