The active hit frames for a d.LK or a d.LP are not so forgiving as a low forward, and oftentimes don’t have the range to boot. If your character has a descent one it’ll hit “meaty” in 6 frames or less (Sagat’s is 4). Combo into a special or super on reaction once it hits, or just throw if you’re close enough. Especially if they’re doing it at a range where you’re jabs and shorts would’ve hit.
I haven’t seen one, unless he’s that guy who played N-Akuma (not too familiar with all the names) but since he’s up there in the grand scheme of things, he likely plays other people who are up there as well. If they don’t jump at him, it’s because he’s proven they can’t, or that they shouldn’t.
If they’re so keen on jumping in on you all the time out of no where, be more prepared to tiger uppercut or whatever when they leave the ground. You’ll be surprised at the results.
So far as them jumping when you’re trying to poke, that sounds like they know what your magic range is when you try to poke. You’re probably telegraphing if you’re playing good players, if they jump all the time for the hell of it then focus more on anti-airs and convince those scrubs to stop playing.
Funny enough, this is a problem for a lot of people who aren’t used to playing scrubs anymore. You gotta “reprogram” yourself to scrub busting mode so to speak. Get back to basics, since thiers is likely weaker.
And it’s not really poke, poke poke of course.
Controlling space trying to fish for counter-hits, you’ll see Sagat’s almighty d.HP for instance when he’s spaced for it. In my experience for example he seldom does it point blank, if at all.
I wouldn’t laugh; I’d be shouting like how people do when they watch football.