Ii think I actually do get it, the link would be similar to some advanced tekken combos or basically the exact timing necessary for kaz’s ewgf, which I could both do on a regular basis, after practicing.
but the case here is a little different, that being that the combos don’t hit because the opponents guard is already up, so if you’re telling I’m not connecting because I am too fast and the timing is supposed to be slower or more accurate, that doesn’t make sense to me because I doubt his guard which is already up will not be up if I wait even longer for the next button. I usually have this problem following hard attacks.
I did juri right after bison and I was able to do every trial except for 2, and learn them pretty easily too, I can’t quite land all the jump move 2 crouch move 2 special move 2 special move 2 ex move stuff, that’s still too much pad action for a tekken user like me, but with her I’m sure I’ll get there because with her I didn’t have any “timing issues” or link issues with any of the combos, I seem to have it way more with the more powerful characters, like simple crouch h punch combos I can hardly ever land the next move.
thanks to you guys I figured I’d give it more time, and that there might really be hope for serious tekken heads to master this, and thanks to juri I realized I really can make it happen!
@uncanny doom, thanks for the advice, I’ll be spending a lot more time in training mode from now on.
@vicioushellsing, no doubt. I still haven’t played since my last post, so I haven’t had time to try out the ryu advice yet to get used to the linking, but I certainly will the next time I have a chance to turn my ps3 on, and I’ll try out what you said about zangif too.
@collinzack, makes sense, and I think I get it now, the thing about mashing is, if I notice I’m too fast I just press the button again (mashing) which with helped with bison on his h combos, but I know I need to get out of that now.
oh and yeah, kazuya was the first character I took to the training grounds and one of the first I did the trials with, I noticed that with his (god gotta re-think in this game, I think it was) back low kick low punch medium kick low punch, which is pretty hard to master, or maybe just not possible to connect completely, because the last punch in that string is always blocked, but even the timing for the actual combo has to be pressed way slower than in tekken6, for it to actually roll. but even there I must be too slow because the last punch (even though it is a string) is always auto blocked in training mode.