I’m not saying that everyone who uses U2 is wrong, but I just don’t get WHY people use it. U1, despite sucking in SFIV, has retained almost all its properties while others have not. It’s now one of the strongest Ultras in the game, has 11 frames of invincibility, and is faster than U2. It only is a few frames more than flash kick, making it still a viable anti-air option.
Yet, the majority of Guile players use U2. I agree, it has some benefits, like being able to retain damage if it trades, a lot safer than a blocked U1, and can add an extra 200 damage to a flash kick in exchange for 2 EX bars and ultra meter (I don’t quite get why that’s a benefit, seeing as though Guile’s EX moves are so good).
But the question I pose is why it’s generally accepted that U2 > U1. I agree, people are entitled to their own opinion and that U2’s properties may fit the chip/trade/combo style of the majority of SSFIV players. But why does everybody go as far as to say that U1 is worthless and that you should never use it? It’s gotten to a point where I feel like everybody’s talking about Ryu, except the difference being his U1 can be combo’ed off of a ton of things and his shoryu/EX Hadou being a command rather than a charge, making it a lot easier to land the ultra off a poke, and with his U2 having an incredibly stupid range.
But with Guile, it’s different in that his U1 has the range of a normal flash kick, his U2 combos aren’t practical enough to be used like Ryu’s U1, and that U1 can anti air a lot more effectively than U2 can, allowing for that “get out of my face and get into zoning range” threat that Guile can sometimes really need.
So my question is this: Why is it generally agreed that U2 is so much better than U1?
Cliffs for tl;dr people
general population agrees U2 > U1
op agrees with U2 being more useful to a larger amount of people
[*]op doesn’t agree that U2/U1 is 8-2 Seth Gief