I seek assistance because I am lost.
I main Ryu in SF4. I can’t stop losing, to both good and bad players. I don’t understand how to weigh decisions during a match.
-Why throw fireballs when most characters can jump over them, simply block and react to the next one, focus through them, or blow through them with a special, super, or ultra? I don’t believe that zoning is an effective strategy for Ryu in this current version of SFIV. Fireballs are often more trouble than they’re worth and anti-air dps don’t do enough damage to adequately punish jump-ins. Fireballs are Ryu’s main poking tool outside of cr.mk range, but they are horribly unsafe if spaced improperly. How can you maintain proper spacing against a live target who could randomly do anything? I can consistently zone and perfectly anti-air Cammy 5 times and still lose the match because of one well timed EX Cannon Strike that leads into a knockdown/vortex.
-Why cr.mk to space out opponents when a random focus will lead to a crumple and many characters have moves that will completely ignore the cr.mk hitbox? Ryu has 2 poking tools, cr.mk and fireball. Cr.mk is fast, but many characters have moves that they can space properly to beat it every time. Fireballs are a gamble in a game where everyone, besides few characters, has built in counters to Ryu’s essential gameplan.
-Why tech throws when frame traps are far more deadly and end rounds much quicker due to the increased damage, frame advantage, and stun awarded by counterhits? Should I just eat the throw over and over again, or risk the tech and possibly eat a counterhit into a fatass combo (that leads into a knockdown, that leads into a mixup, that usually leads into KO).
-Why should I resort to frame traps when many opponents simply do not care, and would rather reversal?
-I don’t even understand how to walk forward, I just walk into pokes and special moves that move the opponent forward.
I feel like this game is largely based upon guesses:
-Guess whether you should cr.mk or fb?
-Guess whether you should bait the reversal or pressure an opponent’s wakeup?
-Guess which way to block the ambiguous crossup?
-Guess throw, frame trap, walk up block, or invincible move?
Ultimately, I spend much of my time down-backing or walking back because I feel like there is rarely an educated decision to be made. People can do anything, so I try to keep distance (just outside cr.mk range) between myself and the opponent (to limit the random, guessing, and things I can’t react to). This practice usually results in a loss, with me in a corner or with me eating ambiguous jump-ins one after another. I don’t understand.
I don’t understand how others more successful than myself can just hop on ranked and start beating people. It’s all random to me. I try to zone, and sometimes I am successful, but I’m usually done after one knockdown (if I haven’t backed myself into the corner). I feel like people just do things without thinking about their opponent’s options.
And yes, I watch Daigo videos. He is not a human, he is a Daigo. The rules do not apply to him.
I’ve been playing this game since 2009, I’ve gotten better but not good enough.