I’ve been playing Vega for a while, and I’m not pro-level but I’m definitely upper intermediate - I can go toe to toe with pro’s and win a few rounds but they’ll usually beat me over time.
I played a bunch of matches against a Ryu player that I met online, and we ended up about 4/5.
Here’s some things I noticed:
My only wins were just his mistakes.
Flip kick is worthless, including the lk version, and the EX version - they don’t work as AA at all.
Most characters can simply spam jump-ins at Vega with impunity - this is really stupid. There’s a few characters I can get distance on and c.fierce, but the shotos all stuff you.
Constantly losing and having to chase after my claw is really obnoxious and does nothing but make a bad character worse.
I got grabbed out of attacks several times for a throw - both c.jab and c.strong
Vega can’t do anything in the corner except pray. Vega has no working
reversal, and my only hope was spamming flips (easily punishable) and hoping my c.jabs connect
Vega’s damage is very poor, wall dives are really risky but don’t do much damage at all.
I don’t see the point in sticking with a character that has so many things I’d consider broken - mainly the lack of a reversal/anti-air option that actually works. It’s literally like playing with a handicap - you can make fewer mistakes, have huge weaknesses that are easy for novice level players to exploit, and your opponent must make many mistakes in order for you to do enough damage to win.
So I’ll be switching to E.Honda