Well, one immediate thing I can notice from watching like 10 seconds of footage is that you’re not punishing Cammy’s brainless DPs at all.
Gotta practice getting some real damage off of those when you block one, otherwise your opponent will have a huge advantage over you.
Edit: Hrm, just watching more and your punishes in general are awful, like just punishing with throw when you can get full combos. Also you misconfirmed into tatsu on block, which you have to make sure you don’t make mistakes like that, otherwise a more competent opponent would’ve eaten you alive for it. Anyway, really have to work on those punishes to keep stupid opponents in check otherwise they’ll just get away with murder all day.
Honestly after like 1 round you should be thinking: “Oh, this guy’s an idiot. I’m just gonna block DPs and kill him for it.” Because keeps doing the same thing over and over and I haven’t seen him go for a throw once. Just block man.
At 4:58 you stun the guy despite only punishing badly and dropping jump-in combos, before going for some combo into super? I don’t play SF5, so I’m not sure what combo you were trying to do, but with your questionable execution you should’ve just stuck to something easier (haha, easier, in SF5…) that would’ve killed anyway. Cammy was counter-hit afterwards, so the only reason the guy got hit was because he’s dumb and never blocks. What’s more interesting though is what occurred immediately before that at 4:56. You felt so threatened that you had to DP? Against this guy? He’s not doing anything, hasn’t gone for one throw ever, and you have a considerable life lead, so why do such a risky move? Gotta learn to just calm down and observe your opponent. If you’d taken the time to pay attention to what this guy was doing, you’d realize he was a goddamn moron. At that point you could’ve probably just killed him by crouch blocking outside his throw range, since he’d either DP or Spiral Arrow himself to death.